Erasmus+ · KA220-VET · 2025–2027

A digital guide to transformative teaching in vocational education

InnovateVET brings VR/AR, gamification and AI-driven learning into vocational classrooms, equipping educators in Bulgaria, Italy, Portugal and Serbia with the tools to deliver future-ready, green and digital training.

Why InnovateVET

The labour market is being reshaped by robotics, AI and the green transition. VET educators are asked to train a new kind of workforce, and they need practical, modern tools to do it.

  • An interactive digital guide integrating VR/AR, gamification and AI-driven learning for VET education.
  • Improved digital teaching skills among VET educators, enabling innovative and engaging training delivery.
  • Enhanced employability of learners through digital and green skills aligned with labour market demands.
  • Stronger partnerships between VET institutions, industry and policymakers.
Read more

Partner organisations in 4 countries

Months · October 2025 – September 2027

National workshops with educators, learners and employers

Thousand EUR total grant

Who the project is for

InnovateVET is built around the needs of the specialised educational institutions that train Europe's workforce. Educators get modern teaching methods, learners get future-proof skills, and institutions get a practical path to modernise their curricula.

VET educators and trainers

Gamification, VR, AR and AI-powered learning, with step-by-step implementation strategies for the classroom.

VET students and learners

More interactive, practical training and skills in digitalisation, automation and sustainability that employers look for.

VET institutions

Technical schools, training centres and colleges modernise curricula and align them with EU labour market needs.

The Digital Guide

What the final product brings to the classroom

Work packages

How the project is organised

WP1

WP1

Selena Info

Project management

Coordination, quality assurance, financial administration and the Project Coordination Committee.

WP2

WP2

Beyond Borders

Case study

Four national workshops and a cross-country analysis of needs, gaps and readiness for digital and green VET.

WP3

WP3

3 partners

Product development

Methodology and product framework, development of the digital guide, and content integration into modules and lessons.

WP4

WP4

All partners

Partner meetings & dissemination

Two transnational partnership meetings and a popularisation event in each partner country.

Partnership

Four organisations, four countries

SI
Bulgaria · Coordinator

Selena Info Ltd.

Sofia · VET, green economy and labour market integration

Profile
WA
Portugal

WE ARE Lda.

Póvoa de Varzim · Erasmus+ intermediary organisation

Profile
BB
Italy

Beyond Borders ETS

Orta Nova, Puglia · Youth development, VET and social inclusion

Profile
KM
Serbia

KLUB ZA OSNAŽIVANJE MLADIH 018

Niš · Youth empowerment, non-formal education and vocational training

Profile
Co-funded by the European Union

Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the Human Resource Development Centre (HRDC). Neither the European Union nor the granting authority can be held responsible for them.